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1. Dylan Programming: An Object-Oriented and Dynamic Language by Sonya E. Keene, Robert O. Mathews, P. Tucker Withington, robert Mathews | |
Paperback: 412
Pages
(1996-08)
list price: US$34.99 -- used & new: US$54.00 (price subject to change: see help) Asin: 0201479761 Average Customer Review: Canada | United Kingdom | Germany | France | Japan | |
Editorial Review Product Description Customer Reviews (3)
From the fruits, an excellent book for teaching Dylan I have three points where I find the bookwanting:organization, exactness/correctness, and completeness. Ifound the book's organization a bit puzzling:especially when it came tocontrol structures.In my teaching sessions, I needed to move forward11.1-11.5 (skipping parts of 11.3 and all of 11.4) before I covered chapter4 (classes).Also, interspersing the airport example seemed random attimes, particularly in the second half of the book.I chose to skip thosechapters (for teaching purposes). The book was incorrect for several ofits page references.This was particularly annoying as it happened that Ifollowed a reference on several occasions, only to be led to the wrongpage.For example, page 182 (center) refers one to page 172 for thedefinition of sum (a function), this function actually appears on page 174. Page 183 (center) refers one to page 147 for the use of curry ... thisexample is actually at the end of page 148.Page 183 (center), again,refers one to page 181 for the use of the function choose, which is notmentioned until page 182 ... and on, and on, and on.Some references wereso obscure that I could not find what these references meant on any pagenear the page they mentioned.Chasing referred pages, then, became atiresome venture that often disappointed. As for completeness, Imentioned in the previous paragraph the function choose, a very usefulfunction.However, if one looks in the index, no mention, anywhere, ismade of it.The authors took pains to highlight it in the text, explainit, and provide an example.This exact problem exists also for thefunction apply, another very useful function._Dylan Programming_ fallsdown in the index for generalities as well as specifics, as we've seen:noentry exists for first-, or higher-, order functions.Also, the indexentries for protocol and efficiency point to one line definitions inintroductory sections, where their explanations occur much later in thosechapters. Even though the index has some faults, the references are offat times (too often, unfortunately), and I disagree with the book'spresentation of fundamental topics too late, the book shines overall, andshines primarily that it teaches Dylan well. First, some of the book'sexplanations surpass those of the _Dylan Reference Manual_ (DRM).It usedillustrations, code examples, and metaphors repeatedly to get the point ofthe section across.Not only that, but it went in depth on some topicswhere the DRM chose terseness: for example, _Dylan Programming_ hasexplained modules as namespaces very well.Accompanying many sections wereinteractive examples in a Dylan listener so that the reader could try outthe topic's techniques as they read. Second, the book unifies thepresentation of the language very well.The DRM is excellent at examininglanguage features piece by piece; _Dylan Programming_ is excellent atputting these pieces together at the chapter level.They even have abulleted chapter summary of the topics covered. And, third, the booksucceeds in a practical way.All of my students were new to Dylan (somenew to programming), yet each completed their final project assignments,due in large part to the help this book gave them.One programmingneophyte created a final project that computed the possible blood types ofa child from known parents' blood types (a relatively simple task), butthen created a blood type inference system that postulated a blood type ofa parent based on one parent's and the child's blood type ... a moresignificant achievement.Another created a mathematical symbolic processor(it found, among other things, the roots of quadraticequations). Overall, then, this book has some minor shortcomings.As abook to learn Dylan, though, it is without peer, and I strongly recommendit as the first book from which to learn the language.
Excellent for Dylan newbies and not-so-newbies alike The book does notattempt to cover all the standard Dylan functions and classes, and thus itdoes not intend to replace the Dylan Reference Manual (DRM).I often findmyself using this book as a reference for language features though.
Very good programming book The only thing that Iconsidered a "problem" is that it took them until chapter 11 tostart discussing control structures (like the loops and decisionstatements). My attention was wandering and I had to skip ahead to keep myinterest. It also seems to be oriented towards people who are alreadyfamiliar with C++ or Java (or some other object-oriented language), whichis probably not a bad assumption. I can't imagine someone picking this upas their first language, but it is just a word of warning, just incase. In summary, very, very good book. Don't make the mistake of gettingthe Dylan Reference Manual as a way to learn Dylan -- "DylanProgramming" is the book to get for learning the language. ... Read more |
2. Programming in Dylan by Iain D. Craig | |
Paperback: 254
Pages
(1996-12-12)
list price: US$37.95 -- used & new: US$37.15 (price subject to change: see help) Asin: 3540760539 Average Customer Review: Canada | United Kingdom | Germany | France | Japan | |
Editorial Review Product Description Customer Reviews (1)
Incomplete and riddled with errors. If you want to learn Dylan, buy the bookby Feinberg et al. I fully agree with its average rating of 4 stars. ... Read more |
3. Practical Goal Programming (International Series in Operations Research & Management Science) by Dylan Jones, Mehrdad Tamiz | |
Hardcover: 238
Pages
(2010-03-22)
list price: US$139.00 -- used & new: US$110.40 (price subject to change: see help) Asin: 1441957707 Canada | United Kingdom | Germany | France | Japan | |
Editorial Review Product Description Practical Goal Programming is intended to allow academics and practitioners to be able to build effective goal programming models, to detail the current state of the art, and to lay the foundation for its future development and continued application to new and varied fields. Suitable as both a text and reference, its nine chapters first provide a brief history, fundamental definitions, and underlying philosophies, and then detail the goal programming variants and define them algebraically. Chapter 3 details the step-by-step formulation of the basic goal programming model, and Chapter 4 explores more advanced modeling issues and highlights some recently proposed extensions. Chapter 5 then details the solution methodologies of goal programming, concentrating on computerized solution by the Excel Solver and LINGO packages for each of the three main variants, and includes a discussion of the viability of the use of specialized goal programming packages. Chapter 6 discusses the linkages between Pareto Efficiency and goal programming. Chapters 3 to 6 are supported by a set of ten exercises, and an Excel spreadsheet giving the basic solution of each example is available at an accompanying website. Chapter 7 details the current state of the art in terms of the integration of goal programming with other techniques, and the text concludes with two case studies which were chosen to demonstrate the application of goal programming in practice and to illustrate the principles developed in Chapters 1 to 7. Chapter 8 details an application in healthcare, and Chapter 9 describes applications in portfolio selection. |
4. New Developments in Multiple Objective and Goal Programming (Lecture Notes in Economics and Mathematical Systems) | |
Paperback: 163
Pages
(2010-03-25)
list price: US$89.95 -- used & new: US$71.94 (price subject to change: see help) Asin: 3642103537 Canada | United Kingdom | Germany | France | Japan | |
Editorial Review Product Description This volume shows the state-of-the-art in both theoretical development and application of multiple objective and goal programming. Applications from the fields of supply chain management, financial portfolio selection, financial risk management, insurance, medical imaging, sustainability, nurse scheduling, project management, water resource management, and the interface with data envelopment analysis give a good reflection of current usage. A pleasing variety of techniques are used including models with fuzzy, group-decision, stochastic, interactive, and binary aspects. Additionally, two papers from the upcoming area of multi-objective evolutionary algorithms are included. The book is based on the papers of the 8th International Conference on Multi-Objective and Goal Programming (MOPGP08) which was held in Portsmouth, UK, in September 2008. |
5. The Dylan Reference Manual: The Definitive Guide to the New Object-Oriented Dynamic Language (Apple Press series) by Andrew Shalit, David Moon, Orca Starbuck | |
Paperback: 469
Pages
(1996-09-11)
list price: US$44.99 Isbn: 0201442116 Average Customer Review: Canada | United Kingdom | Germany | France | Japan | |
Editorial Review Product Description Customer Reviews (1)
Indespensible; but not always an easy reference to read This book is,rightfully, not an introduction to the language.Study, instead, _DylanProgramming_ by Feinberg, Keene, Mathews, and Withington before you moveonto this book. The first 10 chapters are descriptive in nature.Theorganization goes from simple topics (program organization and programcontrol flow, e.g. if statements) to more complex ones (conditions,collections, sealing, and macros).Then, chapter 11 and on are canonicalreference material (the built-in (provided) classes, functions, macros andexported names). This book is exhaustive, but it fails in two areas: choosing terseness at the expense of explanation, and assuming the whole issufficiently described by its parts.First example (terseness), thereference section lists the (e.g.) functions, their inputs and outputs andhas a brief description.Sometimes, these functions have an applicableexample.Some of the advanced functions (such as mapping functions,iteration protocol functions, and higher-order functions) lack suchexamples, and I thirsted for some illumination by example, and, in fact,have avoided using some of the advanced Dylan functionality because I havenot found suitable explanation.(A minor issue for C/C++/Java programmers: the DRM chooses a function signature familiar to the Functionalprogramming community (e.g. Lisp),it will take some getting used to, asit is not as exacting with syntax as described in your referencematerials).Second example (terseness), chapter 3 (program structure)gives a total of a scant 6 pages to modules and to libraries.I went tothat chapter looking for how to build executables and libraries frommultiple source (e.g.) files, and, at the same time, how to protect namesin my code from clashing with names in the predefined Dylan system. Modules and libraries address both concerns, but after I read that chapter,I was still lacking the concepts and techniques to deliver my system. Third example (sum is not parts alone), I then turned to chapter 12(built-in macros) and walked through the definitions of defining librariesand modules.The explanation of each element of the module and librarydefinitions was complete, but I still failed to grasp how (particularly)modules and libraries work hand-in-hand to create advanced namespaces thatput other, more popular, languages' namespace systems to shame.Overall,the DRM is a thorough, researched document, but these two areas ofterseness and lacking comprehension of parts make reading it sometimesdifficult. Even though the DRM has its faults, it succeeds wonderfully asa reference manual for Dylan, as well as an explanation of the marriage ofFunctional and Object-oriented programming.Every day that I build systemsin Dylan, I consult the DRM.And, every day that I consult the DRM, I getanswers that help me toward delivering a finished product.Not only that,the DRM also provides novel problem-solving approaches.I often consultthe DRM to solve one issue and start reading about techniques on threeother implementation strategies and techniques. A complement to thisbook is that I have worn it out because of daily (sometimes hourly)consultation.Many people have shown their regret of purchases by theuncracked book bindings.If you build systems in Dylan, you cannot regretthis purchase. ... Read more |
6. Dylan Programming Language: History of the Dylan Programming Language | |
Paperback: 40
Pages
(2010-05-31)
list price: US$14.14 -- used & new: US$14.13 (price subject to change: see help) Asin: 1156310911 Canada | United Kingdom | Germany | France | Japan | |
Editorial Review Product Description |
7. Dylan (programming language): Programming language, Functional programming, Object-oriented programming, Dynamic programming language, Reflection (computer ... Bob Dylan, Scheme (programming language) | |
Paperback: 156
Pages
(2010-01-12)
list price: US$71.00 -- used & new: US$67.45 (price subject to change: see help) Asin: 6130295839 Canada | United Kingdom | Germany | France | Japan | |
Editorial Review Product Description |
8. Full Impact MacRos: Programming With Full Talk by Dylan B. Ashe | |
Paperback:
Pages
(1992-01)
list price: US$24.95 Isbn: 0133294269 Canada | United Kingdom | Germany | France | Japan | |
9. iPhone Advanced Projects by Ben Smith, Dylan Bruzenak, Joachim Bondo, Owen Goss, Peter Honeder, Ray Kiddy, Steve Finkelstein, Tom Harrington, Jonathan Saggau, Noel Llopis, Joe Pezzillo, Florian Pflug, David Mark | |
Paperback: 392
Pages
(2009-11-04)
list price: US$39.99 -- used & new: US$1.99 (price subject to change: see help) Asin: 1430224037 Average Customer Review: Canada | United Kingdom | Germany | France | Japan | |
Editorial Review Product Description As the fourth book in our series of iPhone Projects based on the work and experiences of iPhone, this volume takes on the more advanced aspects of iPhone development. The first generation of iPhone applications has hit the App Store, and now it's time to optimize performance, streamline the user interface, and make every successful iPhone app just that much more sophisticated. Paired with Apress's bestselling Beginning iPhone Development: Exploring the iPhone SDK, you'll have everything you need to create the next great iPhone app that everyone is talking about. Along with Series Editor Dave Mark, your guides for this exploration of the next level of iPhone development, include: All iPhone application developers with any level of experience or coming from any development platform, though this title is the natural choice after any of the other iPhone X Projects books. Customer Reviews (3)
Too Many Mistakes to be Useful
Must read for any serious iPhone developers!
Book Rocked |
10. Broadband Network Architectures: Designing and Deploying Triple-Play Services by Chris Hellberg, Dylan Greene, Truman Boyes | |
Paperback: 600
Pages
(2007-05-11)
list price: US$64.99 -- used & new: US$38.00 (price subject to change: see help) Asin: 0132300575 Average Customer Review: Canada | United Kingdom | Germany | France | Japan | |
Editorial Review Product Description “Network professionals who are looking to deploy triple-play service provider networks will find this book a useful tool.” –Michael Newbery, IP Architect, TelstraClear Limited “Thisbook provides a wealth of information on current and future broadbandarchitectures, services, and deployments. It will serve bothexperienced technical experts needing a comprehensive reference, aswell as those needing a concise explanation of broadband accessarchitectures and multi-play services.” –Sanjay Wadhwa, Product Line Manager, IP Edge Products, Juniper Networks “Thisbook is a thorough guide for anyone involved with triple-play networks.Its multivendor approach and references to the latest standards fromthe DSL Forum and the IETF makes it a must-have for anyone involved inbroadband access networks.” –Andrea Lasagna, Data & Video Services Manager, FASTWEB Serviceproviders are increasingly focused on delivering triple-play bundlesthat incorporate Internet, video, and VoIP services–as well asmulti-play bundles containing even more advanced services. Broadband Network Architectures is the first comprehensive guide to designing, implementing, and managing the networks that make triple-play services possible. Hellberg,Greene, and Boyes present their field-tested industry best practicesand objectively evaluate the tradeoffs associated with key up-frontarchitectural decisions that balance the complexities of bundledservices and sophisticated traffic policies. Broadband Network Architectures notonly documents what is possible on this rapidly changing field ofnetworking, but it also details how to divide Internet access intothese more sophisticated services with specialized Quality of Servicehandling. Coverage includes · An in-depth introduction to next-generation triple-play services:components, integration, and business connectivity · Triple-play backbone design: MPLS, Layer 3 VPNs, and Broadband NetworkGateways (BNGs)/Broadband Remote Access Servers (B-RAS) · Protocols and strategies for integrating BNGs into robust triple-play networks · Triple-play access network design: DSLAM architectures, aggregationnetworks, transport, and Layer 2 tunneling · VLAN-per-customer versus service-per-VLAN architectures: advantages and disadvantages · PPP or DHCP: choosing the right access protocol · Issues associated with operating in wholesale, unbundled environments · IP addressing and subscriber session management · Broadband network security, including Denial of Service attacks and VoIP privacy · The future of wireless broadband: IMS, SIP, and non-SIP based fixed mobile convergence and wireless video Contents Foreword Preface About the Authors Chapter 1 A History of Broadband Networks Chapter 2 Next Generation Triple-Play Services Chapter 3 Designing a Triple-Play Backbone Chapter 4 Designing a Triple-Play Access Network Chapter 5 Choosing the Right Access Protocol Chapter 6 Evolutions in Last Mile Broadband Access Chapter 7 Wholesale Broadband Networks Chapter 8 Deploying Quality of Service Chapter 9 The Future of Wireless Broadband Chapter 10 Managing IP Addressing Chapter 11 Dynamic User Session Control Chapter 12 Security in Broadband Networks Appendix A Glossary of Acronyms and Key Terms Appendix B Glossary of Packet Diagrams Index Customer Reviews (4)
Excelent book for Service Provider
Any college-level computer library strong in network design needs BROADBAND NETWORK ARCHITECTURES
Excellent range of coverage on broadband networks
Broadband Network Architectures: Designing and Deploying Triple-Play Services |
11. Foundations of Augmented Cognition (Human Factors/Ergonomics) (Human Factors and Ergonomics) (Vol. 11) by Dylan D. Schmorrow | |
Hardcover: 1304
Pages
(2005-11-01)
list price: US$349.95 -- used & new: US$336.80 (price subject to change: see help) Asin: 0805858067 Canada | United Kingdom | Germany | France | Japan | |
Editorial Review Product Description |
12. Foundations of Augmented Cognition: Third International Conference, FAC 2007, Held as Part of HCI International 2007, Beijing, China, July 22-27, 2007, ... / Lecture Notes in Artificial Intelligence) | |
Paperback: 450
Pages
(2007-08-17)
list price: US$84.95 -- used & new: US$55.97 (price subject to change: see help) Asin: 3540732152 Canada | United Kingdom | Germany | France | Japan | |
Editorial Review Product Description This book constitutes the refereed proceedings of the Third International Conference on Augmented Cognition, FAC 2007, held in Beijing, China, in July 2007, within the framework of the 12th International Conference on Human-Computer Interaction, HCII 2007, with 8 other thematically similar conferences. The 65 revised papers presented were carefully reviewed and selected from numerous submissions. The papers are organized in two main sections. The first section focuses on general Augmented Cognition methods and techniques, including physiological and neurophysiological measures (e.g, EEG, fNIR), adaptive techniques, and sensors and algorithms for cognitive state estimation. The second section is devoted to the discussion of various Augmented Cognition applications (e.g., simulation and training, intent-driven user interfaces, closed-loop command and control systems), lessons learned to date, and future directions in Augmented Cognition-enabled HCI. |
13. Augmented Cognition: A Special Issue of the International Journal of Human-computer Interaction | |
Paperback: 168
Pages
(2004-06-30)
list price: US$45.00 -- used & new: US$53.97 (price subject to change: see help) Asin: 0805895396 Canada | United Kingdom | Germany | France | Japan | |
Editorial Review Product Description |
14. People and Computers IV (British Computer Society Workshop Series) | |
Hardcover: 608
Pages
(1988-10-28)
list price: US$200.00 -- used & new: US$273.98 (price subject to change: see help) Asin: 0521365538 Canada | United Kingdom | Germany | France | Japan | |
Editorial Review Product Description |
15. WAP Development with WML and WMLScript (With CD-ROM) by Ben Forta, Dylan Bromby, Ronan Mandel, Paul Fonte, Keith Lauver | |
Paperback: 586
Pages
(2000-09-22)
list price: US$54.99 -- used & new: US$3.59 (price subject to change: see help) Asin: 0672319462 Average Customer Review: Canada | United Kingdom | Germany | France | Japan | |
Editorial Review Product Description Fans of Forta's other books--he's best known for his work with ColdFusion, and indeed this book includes a section on integrating ColdFusion into a WAP application--will recognize the tutorial style. It relies heavily on example code, usually in the form of independently functional programs rather than disembodied snippets. It's helpful to be able to run a program that does nothing but show how, for instance, a selection list works. Commentary is similarly handy: it makes frequent reference to other languages, pointing out ways in which WML and WMLScript are similar to and different from Web development languages. --David Wall Topics covered: The application development languages--wireless markup language (WML) and WMLScript--associated with the Wireless Application Protocol (WAP) 1.2 specification. The basics of syntax and structure are covered, followed by detailed exploration of images, user input mechanisms, and electronic mail integration. The authors give their opinions on "best practices," and present several complete applications. WML and WMLScript references appear, too. Customer Reviews (14)
An Exellent Choice
An Excellent Choice
The easy way to learn WML & WMLScript
The best book to learn WML and WMLscript
Solid, but not spectacular introduction to WAP |
16. MDX Solutions: With Microsoft SQL Server Analysis Services 2005 and Hyperion Essbase by GeorgeSpofford, SivakumarHarinath, ChristopherWebb, Dylan Hai Huang, Francesco Civardi | |
Paperback: 744
Pages
(2006-03-06)
list price: US$65.00 -- used & new: US$35.95 (price subject to change: see help) Asin: 0471748080 Average Customer Review: Canada | United Kingdom | Germany | France | Japan | |
Editorial Review Product Description Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file. Customer Reviews (13)
MDX Solutions: With Microsoft SQL Server Analysis Services 2005 and Hyperion Essbase2nd Edition
Great
Perhaps the only MDX book you'll need
Most Definitive Guide on the Subject
Great book but many of the examples doesn't run properly. |
17. Lisp Programming Language Family: Lisp, Logo, Autolisp, Common Lisp, Emacs Lisp, Dylan, Lisp Machine Lisp, Maclisp | |
Paperback: 268
Pages
(2010-09-15)
list price: US$34.70 -- used & new: US$26.37 (price subject to change: see help) Asin: 1156778204 Canada | United Kingdom | Germany | France | Japan | |
Editorial Review Product Description |
18. HCI International 2007: 12th International Conference, HCI International 2007, with 8 Further Associated Conferences, Beijing, China, July 22-27, 2007, ... (Lecture Notes in Computer Science) | |
Paperback:
Pages
(2007-07-01)
list price: US$1,659.00 Isbn: 3540733523 Canada | United Kingdom | Germany | France | Japan | |
Editorial Review Product Description This 17-volume set LNCS 4550-4566 constitutes the refereed proceedings of the 12th International Conference on Human-Computer Interaction, HCII 2007, and of all the associated symposia and conferences during the event in Beijing, China, in July 2007. The 1695 revised papers presented in the 17 volumes were carefully reviewed and selected from a total of over 3400 submissions. The papers accepted for presentation thoroughly cover the entire field of Human-Computer Interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The conference objective is to provide an international forum for the dissemination and exchange of up-to-date scientific information on theoretical, generic and applied areas of Human-Computer Interaction (HCI), Universal Access, Engineering Psychology, Cognitive Ergonomics, Virtual Reality, Usability, Internationalization, Online Communities, Social Computing, Augmented Cognition and Digital Human Modeling. Springer also produced, for exclusive distribution to conference participants, a DVD version of the HCII 2007 proceedings. This DVD was released with ISBN 978-3-540-73738-4 and included, in addition to the proceedings papers, the extended abstracts of the posters presented during the HCII 2007 conference. The DVD is not available for purchase. |
19. Dylan by Graham | |
Paperback:
Pages
(2001-01)
list price: US$30.33 Isbn: 0133686892 Canada | United Kingdom | Germany | France | Japan | |
20. HCI International 2009: 13th International Conference, HCI International 2009, with 10 Further Associated Conferences, San Diego, CA, USA, July 19-24, ... (Lecture Notes in Computer Science) | |
Paperback:
Pages
(2009-07-06)
list price: US$1,519.00 Isbn: 3642029442 Canada | United Kingdom | Germany | France | Japan | |
Editorial Review Product Description This 17 volume set, LNCS 5610 - 5624 and LNAI 5638 - 5639, constitutes the refereed proceedings of the 13th International Conference on Human-Computer Interaction, HCII 2009 and affiliated conferences, held in San Diego, CA, USA, in July 2009. A total of 4,348 individuals from academia, research institutes, industry and governmental agencies from 73 countries submitted contributions to HCI International 2009, and 1,397 papers that were judged to be of high scientific quality were included in the program and in the 17 volume proceedings. These contributions thoroughly cover the entire field of human-computer interaction, addressing major advances in knowledge and the effective use of computers in a variety of application areas. The overall objective of the HCI International Conference series is to provide an international forum for the dissemination and exchange of up-to-date scientific information on theoretical, generic and applied areas of human-computer interaction, universal access, human centered design, engineering psychology, cognitive ergonomics, virtual reality, usability, internationalization, online communities, social computing, augmented cognition, and digital human modeling. Springer also produced, for exclusive distribution to conference participants, a DVD version of the HCII 2009 proceedings. This DVD was released with ISBN 978-3-642-02884-7 and included, in addition to the proceedings papers, the extended abstracts of the posters presented during the HCII 2009 conference. The DVD is not available for purchase. |
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