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         Real Time Graphics Computer:     more books (87)
  1. Real-time continuous level of detail rendering of height fields (GIT-GVU) by Peter Lindstrom, 1996
  2. CGI delay compensation (NASA technical memorandum) by Richard E McFarland, 1986
  3. Real-time multi-spectral visual processor (Research publication) by Ichiro Masaki, 1987
  4. Timing Analysis of Real-Time Software by M.G. Rodd, L. Motus, 1995-01-04
  5. Real clock time animation support for developing software visualizations (GIT-GVU) by John T Stasko, 1995
  6. Trips reports ISO Working Group 9, Ada, uniformity of Ada Applications Rapporteur Group, and Ada Europe (SuDoc NAS 1.26:188588) by Sue LeGrand, 1990
  7. Vision as Process: Basic Research on Computer Vision Systems (ESPRIT Basic Research Series)
  8. Graphics Programming with Direct3D by Rob Glidden, 1997-01-15
  9. Model-Based Engineering of Embedded Real-Time Systems: International Dagstuhl Workshop, Dagstuhl Castle, Germany, November 4-9, 2007. Revised Selected ... / Programming and Software Engineering)
  10. SOPHISTICATED CHART PLOTTING SOFTWARE INCORPORATES REAL-TIME EXCHANGE WITH NAVIGATION ELECTRONICS.(RayTech Navigator 4.0)(Product Announcement): An article from: Software Industry Report
  11. Modeling, Simulation, And Visualization For Real And Virtual Environments: 7-8 April 1999, Orlando, Florida (Proceedings of Spie--the International Society for Optical Engineering)
  12. Compression Algorithms for Real Programmers (The For Real Programmers Series) by Peter Wayner, 1999-10-14
  13. A Real Time Approach to Process Controls by William Y. Svrcek, Donald P. Mahoney, et all 2000-05-15
  14. Dynamic 3D Imaging: DAGM 2009 Workshop, Dyn3D 2009, Jena, Germany, September 9, 2009,Proceedings (Lecture Notes in Computer Science / Image Processing, ... Vision, Pattern Recognition, and Graphics)

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