e99 Online Shopping Mall
Help | |
Home - Basic R - Real Time Graphics Computer (Books) |
  | Back | 61-80 of 87 | Next 20 |
click price to see details click image to enlarge click link to go to the store
61. Real clock time animation support for developing software visualizations (GIT-GVU) by John T Stasko | |
Unknown Binding:
Pages
(1995)
Asin: B0006QGNX6 Canada | United Kingdom | Germany | France | Japan | |
62. Trips reports ISO Working Group 9, Ada, uniformity of Ada Applications Rapporteur Group, and Ada Europe (SuDoc NAS 1.26:188588) by Sue LeGrand | |
Unknown Binding:
Pages
(1990)
Asin: B00010NE5W Canada | United Kingdom | Germany | France | Japan | |
63. Vision as Process: Basic Research on Computer Vision Systems (ESPRIT Basic Research Series) | |
Paperback: 432
Pages
(2010-11-02)
list price: US$119.00 -- used & new: US$119.00 (price subject to change: see help) Asin: 3642081975 Canada | United Kingdom | Germany | France | Japan | |
Editorial Review Product Description |
64. Graphics Programming with Direct3D by Rob Glidden | |
Paperback: 467
Pages
(1997-01-15)
list price: US$39.95 -- used & new: US$25.60 (price subject to change: see help) Asin: 0201561735 Average Customer Review: Canada | United Kingdom | Germany | France | Japan | |
Editorial Review Product Description Customer Reviews (4)
It's all theory!!!!
More advanced techniques than Direct3D
Not a very good book
don't buy it |
65. Model-Based Engineering of Embedded Real-Time Systems: International Dagstuhl Workshop, Dagstuhl Castle, Germany, November 4-9, 2007. Revised Selected ... / Programming and Software Engineering) | |
Paperback: 385
Pages
(2011-02-01)
list price: US$83.00 -- used & new: US$71.47 (price subject to change: see help) Asin: 3642162762 Canada | United Kingdom | Germany | France | Japan | |
Editorial Review Product Description |
66. SOPHISTICATED CHART PLOTTING SOFTWARE INCORPORATES REAL-TIME EXCHANGE WITH NAVIGATION ELECTRONICS.(RayTech Navigator 4.0)(Product Announcement): An article from: Software Industry Report | |
Digital: 6
Pages
(2002-02-18)
list price: US$5.95 -- used & new: US$5.95 (price subject to change: see help) Asin: B0008ES4RE Canada | United Kingdom | Germany | France | Japan | |
Editorial Review Product Description |
67. Modeling, Simulation, And Visualization For Real And Virtual Environments: 7-8 April 1999, Orlando, Florida (Proceedings of Spie--the International Society for Optical Engineering) | |
Paperback: 232
Pages
(1999-07)
list price: US$80.00 -- used & new: US$80.00 (price subject to change: see help) Asin: 0819431680 Canada | United Kingdom | Germany | France | Japan | |
68. Compression Algorithms for Real Programmers (The For Real Programmers Series) by Peter Wayner | |
Paperback: 240
Pages
(1999-10-14)
list price: US$54.95 -- used & new: US$19.67 (price subject to change: see help) Asin: 0127887741 Average Customer Review: Canada | United Kingdom | Germany | France | Japan | |
Editorial Review Product Description Customer Reviews (8)
Lacks the details you need to put the algorithms to work
superficial, not an introduction for this programmer This book does has one big plus, one of the appendices (almost
A Solid Introduction to Compression Techniques Note the word "introduction" in the title of the review, however.If you're looking for a comprehensive specification of a specific algorithm, this book is not the place to look.There are numerous papers and books digging deeply into a single algorithm or codec.Compression Algorithms will simply give you a broad understanding of the theory behind these compression techniques, along with some algorithms written in pseudocode or mathematical notation. Compression by nature is a highly mathematical or algorithmic process, and so, by nature, the book may be slightly too mathematically inclined for some, but I simply can't fault the author for this, as any additional simplification of the material presented would have rendered it useless for real professionals looking for more than a sugar-coated description of the algorithms. I had purchased this book for two reasons:Firstly, I am the sound programmer for a game development company, and sound compression is an important part of today's interactive computer entertainment titles.Coverage of sound compression techniques was advertised, and I feel I got my money's worth because of the information I obtained.This may seem strange since a cursory glance of the book will show the chapter on audio compression to be only 8 pages long.However, a deeper inspection will show that the chapter builds on a great deal of earlier material that, although not specific to audio compression, negates the requirement for a lengthy chapter later.Perhaps the only fault with this is in book organization.Secondly, because I will be creating a proprietary compression system, it is important to have a broad understanding of many different compression techniques in order to create the most versatile hybrid compression scheme for our sound engine.To this end, the book also does a great job.It certainly may be necessary for me to follow up with some books on specific algorithms, but without having first read Mr. Wayner's book, I would not have known about those algorithms in the first place. I've given the book 4 out of 5 star because the book seems a bit short (177 pages, excluding the appendices) for the price, and for subjecting me to no less than 24 images of his foot (he couldn't have found a more interesing image as an example?).Overall, though, I found the book well written and extremely valuable for the work I plan to start very shortly in my new position.
Useful, but filled with many, many errors. This book was an introduction tothe field for me, and for that I found it valuable.However, even though Iam a compression neophyte, I found many errors in the examples and theexplanations. What concerns me is that if compression novice, as I am, canfind errors, how many more hidden errors are in there that I could notdeduce?These mistakes often made it difficult to understand thealgorithms the author is trying to explain.Not only must one try tocomprehend the algorithms, one must first determine what the authoractually meant to write. In addition, there are errors in grammar andtypesetting that impact the smooth reading of the sometimes complex text. The book would have benefited greatly from a careful reading by threeeditors: a technical reading by someone in the intended audience, atechnical reading an expert in the field, and a literary reading to smoothout the writing, correct the grammar and point out the typesetting errors.Had the author and editors been more careful, I would have given the textfour stars rather than the two. Use it as a first book, an introduction,for ideas, and source for references.However, follow up on the referencesbefore proceeding to create even a line of code.
Useful, but filled with many, many errors. This book was an introduction tothe field for me, and for that I found it valuable.However, even though Iam a compression neophyte, I found many errors in the examples and theexplanations. What concerns me is that if compression novice, as I am, canfind errors, how many more hidden errors are in there that I could notdeduce?These mistakes often made it difficult to understand thealgorithms the author is trying to explain.Not only must one try tocomprehend the algorithms, one must first determine what the authoractually meant to write. In addition, there are errors in grammar andtypesetting that impact the smooth reading of the sometimes complex text. The book would have benefited greatly from a careful reading by threeeditors: a technical reading by someone in the intended audience, atechnical reading an expert in the field, and a literary reading to smoothout the writing, correct the grammar and point out the typesetting errors.Had the author and editors been more careful, I would have given the textfour stars rather than the two. Use it as a first book, an introduction,for ideas, and source for references.However, follow up on the referencesbefore proceeding to create even a line of code. ... Read more |
69. A Real Time Approach to Process Controls by William Y. Svrcek, Donald P. Mahoney, Brent R. Young | |
Hardcover: 307
Pages
(2000-05-15)
list price: US$178.95 -- used & new: US$270.19 (price subject to change: see help) Asin: 0471803634 Canada | United Kingdom | Germany | France | Japan | |
Editorial Review Product Description |
70. Dynamic 3D Imaging: DAGM 2009 Workshop, Dyn3D 2009, Jena, Germany, September 9, 2009,Proceedings (Lecture Notes in Computer Science / Image Processing, ... Vision, Pattern Recognition, and Graphics) | |
Paperback: 177
Pages
(2009-09-29)
list price: US$64.95 -- used & new: US$33.05 (price subject to change: see help) Asin: 3642037771 Canada | United Kingdom | Germany | France | Japan | |
Editorial Review Product Description This book constitutes the refereed proceedings of the Dynamic 3D Imaging Workshop, Dyn3D 2009, held in Jena, Germany as an associated event of DAGM 2009, the main international conference of the "Deutsche Arbeitsgemeinschaft für Mustererkennung". The 13 revised full papers presented were carefully reviewed and selected for inclusion in the book. The papers cover a range of topics of current interest: fundamentals of ToF- sensors, algorithms and data fusion and applications of dynamic 3D scene analysis. |
71. Who needs human actors? As digital characters become more real, advances in technology threaten to make actual people obsolete in Hollywood. (arts).(Brief ... An article from: New York Times Upfront by Dave Kehr | |
Digital: 3
Pages
(2002-03-11)
list price: US$5.95 -- used & new: US$5.95 (price subject to change: see help) Asin: B0008EZA0S Canada | United Kingdom | Germany | France | Japan | |
Editorial Review Product Description |
72. Computer Vision Systems: 7th International Conference on Computer Vision Systems, ICVS 2009 Liège, Belgium, October 13-15, 2009, Proceedings (Lecture Notes ... Computer Science and General Issues) | |
Paperback: 456
Pages
(2009-11-13)
list price: US$95.00 -- used & new: US$69.78 (price subject to change: see help) Asin: 3642046665 Canada | United Kingdom | Germany | France | Japan | |
Editorial Review Product Description This book constitutes the refereed proceedings of the 7th International Conference on Computer Vision Systems, ICVS 2009, held in Liege, Belgium, October 13-15, 2009. The 21 papers for oral presentation presented together with 24 poster presentations and 2 invited papers were carefully reviewed and selected from 96 submissions. The papers are organized in topical sections on human-machine-interaction, sensors, features and representations, stereo, 3D and optical flow, calibration and registration, mobile and autonomous systems, evaluation, studies and applications, learning, recognition and adaption. |
73. GPU Gems 2: Programming Techniques for High-Performance Graphics and General-Purpose Computation by Matt Pharr, Randima Fernando | |
Hardcover: 880
Pages
(2005-03-13)
list price: US$74.99 -- used & new: US$39.90 (price subject to change: see help) Asin: 0321335597 Average Customer Review: Canada | United Kingdom | Germany | France | Japan | |
Customer Reviews (7)
Excellent book
Outstanding reference
A comprehensive resource - but not for the novice
Excellent Second Book in the GPU Gems Series
Pretty pictures |
74. Kyma: An interactive graphic environment for object-oriented music composition and real-time software sound synthesis written in Smalltalk-80 (Report) by Carla Scaletti | |
Unknown Binding:
Pages
(1989)
Asin: B00071OIPA Canada | United Kingdom | Germany | France | Japan | |
75. Organizational hierarchies for real-time 4D visualization (GIT-GVU) by Jacques Haus | |
Unknown Binding:
Pages
(1996)
Asin: B0006QGNEK Canada | United Kingdom | Germany | France | Japan | |
76. Simulation levels of detail for real-time animations (GIT-GVU) by Jessica K Hodgins | |
Unknown Binding:
Pages
(1996)
Asin: B0006QMKA6 Canada | United Kingdom | Germany | France | Japan | |
77. GPU Pro: Advanced Rendering Techniques by Wolfgang Engel | |
Hardcover: 740
Pages
(2010-07-01)
list price: US$79.00 -- used & new: US$52.88 (price subject to change: see help) Asin: 1568814720 Canada | United Kingdom | Germany | France | Japan | |
Editorial Review Product Description |
78. Real-Time Film Animation by Charles Csuri | |
Hardcover:
Pages
(1973)
Asin: B000MAM56U Canada | United Kingdom | Germany | France | Japan | |
79. Pattern representation (Report. Centrum voor Wiskunde en Informatica) by P. J. W. ten Hagen | |
Unknown Binding: 25
Pages
(1986)
Asin: B0007BGDY4 Canada | United Kingdom | Germany | France | Japan | |
80. Implementation of a user interface with the Vector General Graphics Display System (AD A050241) by David C Endicott | |
Unknown Binding:
Pages
(1977)
Asin: B0006WTT36 Canada | United Kingdom | Germany | France | Japan | |
  | Back | 61-80 of 87 | Next 20 |