Geometry.Net - the online learning center
Home  - Basic_C - Computer Algorithms

e99.com Bookstore
  
Images 
Newsgroups
Page 9     161-174 of 174    Back | 1  | 2  | 3  | 4  | 5  | 6  | 7  | 8  | 9 
A  B  C  D  E  F  G  H  I  J  K  L  M  N  O  P  Q  R  S  T  U  V  W  X  Y  Z  

         Computer Algorithms:     more books (100)
  1. The Design and Analysis of Computer Algorithms by Alfred V. Aho, John E. Hopcroft, et all 1974-01-11
  2. Computer Algorithms by Ellis Horowitz, Sartaj Sahni, et all 2007-11
  3. Algorithms for Computer Algebra by Keith O. Geddes, Stephen R. Czapor, et all 1992-09-30
  4. Computer Algorithms: Introduction to Design and Analysis (3rd Edition) by Sara Baase, Allen Van Gelder, 1999-11-15
  5. Computer Vision: Algorithms and Applications (Texts in Computer Science) by Richard Szeliski, 2010-10-29
  6. Introduction to Algorithms, Third Edition by Thomas H. Cormen, Charles E. Leiserson, et all 2009-09-30
  7. Computer Animation, Second Edition: Algorithms and Techniques (The Morgan Kaufmann Series in Computer Graphics) by Rick Parent, 2007-10-11
  8. Algorithms for Image Processing and Computer Vision by J. R. Parker, 1996-11-25
  9. Art of Computer Programming, Volume 1: Fundamental Algorithms (3rd Edition) by Donald E. Knuth, 1997-07-17
  10. An Introduction to 3D Computer Vision Techniques and Algorithms by Boguslaw Cyganek, J. Paul Siebert, 2009-03-03
  11. Machine Vision, Third Edition: Theory, Algorithms, Practicalities (Signal Processing and its Applications) by E. R. Davies, 2005-01-05
  12. Computer Algorithms C++: C++ and Pseudocode Versions by Ellis Horowitz, Sartaj Sahni, et all 1996-12-15
  13. Algorithms in a Nutshell (In a Nutshell (O'Reilly)) by George T. Heineman, Gary Pollice, et all 2008-10-14
  14. Computer Arithmetic Algorithms: Second Edition by Israel Koren, 2001-12-15

161. Brent, Richard
University of Oxford. Computational number theory; Computational complexity and analysis of algorithms; computer architecture and novel models of computing; Numerical analysis and numerical algorithms; Random number generators; Software and the WWW.
http://www.comlab.ox.ac.uk/oucl/people/richard.brent.html

162. Zabrodsky, Vladimir
algorithms, Rexx, computer security and optical illusions.
http://www.geocities.com/SiliconValley/Garage/3323/

163. MathInfo2002
Colloquium on Mathematics and computer Science algorithms, Trees, Combinatorics and Probabilities. Universit© de Versailles, France; 1619 September 2002.
http://www.prism.uvsq.fr/MathInfo2002/

164. International Journal Of Modern Physics C
Covers Computational Physics, Physical Computation and related subjects. Publishes both review and research articles on the use of computers to advance knowledge in the physical sciences, and the use of physical analogies in computation. Topics include computer algebra, numerical simulation techniques, parallel and vector computers, lattice gauge theory, and algorithms.
http://www.wspc.com/journals/ijmpc/ijmpc.html

165. Combinatorics, Probability And Computing
Now published bimonthly, devoted to the three areas of combinatorics, probability theory and theoretical computer science. Topics covered include classical and algebraic graph theory, extremal set theory, matroid theory, probabilistic methods and random combinatorial structures; combinatorial probability and limit theorems for random combinatorial structures; the theory of algorithms (including complexity theory), randomised algorithms, probabilistic analysis of algorithms, computational learning theory and optimisation.
http://uk.cambridge.org/journals/cpc/

166. Tilings And Geometric Ornament
Applying principles of computer graphics to the creation of geometric ornament, as a continuation of the tradition of ornamental design using modern tools and algorithms.
http://www.cs.washington.edu/homes/csk/tile/

167. Vilnius University
Department of computer Science II. Interests algorithms, computer vision and sound; computeraided geometry and symbolic computation; Internet technology and information systems; modelling and scientific computing.
http://www.maf.vu.lt/katedros/cs2/katedhp.htm

168. SimpleJ
A collection of easy to use multipurpose Javabeans providing commonly used methods for handling I/O, arithmetic, and general commonly used algorithms used in computer science. Open source, BSD License
http://simplej.berlios.de

169. Keio University
Department of computer Science. Research areas include computer architecture, programming languages, theoretical computer science, algorithms, artificial intelligence, and humanmachine interfaces. Links to laboratory servers.
http://www.cs.keio.ac.jp/

170. Machine Learning In Games
How computers can learn to get better at playing games. This site is for artificial intelligence researchers and intrepid game programmers. I describe game programs and their workings; they rely on heuristic search algorithms, neural networks, genetic algorithms, temporal differences, and other methods.
http://satirist.org/learn-game/

171. Scientific Discovery Processes In Humans And Computers - Theory And Research In
Morton Wagman's 2000 book. Includes sections on algorithms and systems.
http://info.greenwood.com/books/0275966/0275966542.html

172. Comp.graphics.algorithms Frequently Asked Questions
smith.edu ReplyTo orourke@cs.smith.edu (Joseph O'Rourke) Keywords faq computergraphics algorithms geometry X-Content-Currency This FAQ changes regularly.
http://isc.faqs.org/faqs/graphics/algorithms-faq/

173. Mingsee, Inc.
Develops systems which enable computers to analyse and understand text by using proprietary algorithms.
http://www.mingsee.com/

174. Microsoft (USA)
MSR Research Areas Vision Technology Group. VisionBased User Interfaces allow computers to recognize people and interpret what they are doing, using fast algorithms for real-time detection and recognition of people and their gestures.
http://research.microsoft.com/research/vision/

A  B  C  D  E  F  G  H  I  J  K  L  M  N  O  P  Q  R  S  T  U  V  W  X  Y  Z  

Page 9     161-174 of 174    Back | 1  | 2  | 3  | 4  | 5  | 6  | 7  | 8  | 9 

free hit counter