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21. SIGGRAPH Computer Graphics Newsletter - Real-Time Interactive Graphics - May 99 at an application of interactive realtime graphics systems for which the same kindof real-time technology can Could it be that computer technology can help http://www.siggraph.org/publications/newsletter/v33n2/columns/fraser.html | |
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22. Institute For System Programing Offers research and programming in compiler technology and program analysis, computer graphics and visualization, real time systems, discrete mathematics, and parallel computing. http://www.ispras.ru/ | |
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23. SIGGRAPH Computer Graphics Newsletter - Real-Time Interactive Graphics - Novembe there are only a limited number of real options available Some of their time may bespent designing the the user by displaying the appropriate graphics and sound http://www.siggraph.org/publications/newsletter/v33n4/columns/realtime.html | |
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24. William Dolson & Associates Home Page Provides software and systems engineering services, specializing in realtime, video, image processing and computer graphics. Includes service details and portfolios. http://www.wdolson.com/ | |
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25. OpenGL - High Performance 2D/3D Graphics The official site for OpenGL information.Category computers Programming graphics Libraries OpenGL...... to use Cg to create effects never before available for realtime applications. 03Phong shading is one of the most common lighting models in computer graphics. http://www.opengl.org/ | |
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26. Real-Time Robot Motion Planning Using Rasterizing Computer Graphics Hardware - L Update) Lengyel, J. and Reichert, M. and Donald, BR and Greenberg, DP, real TimeRobot Motion Planning Using Rasterizing computer graphics Hardware, In Proc. http://citeseer.nj.nec.com/lengyel90realtime.html | |
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27. Real-Time Integration Of Synthetic Computer Graphics Into Live Video Scenes - Ka realtime Integration Of Synthetic computer graphics Into Live Video Scenes (1995)(Make Corrections) (2 citations) Klaus Kansy, Thomas Berlage, et al. http://citeseer.nj.nec.com/kansy95realtime.html | |
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28. Computer Graphics And Virtual Environments: From Realism To Real-Time - Addison Science). computer graphics and Virtual Environments From realismto realtime. Mel Slater Anthony Steed Yiorgos Chrysanthou. ISBN http://www.aw.com/catalog/academic/product/1,4096,0201624206,00.html | |
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29. Real Time Multimedia: Human Driven Computer Graphics By Nathaniel Bobbitt PULL ANIME. VISUAL PARADIGMS. 3D PROJECT Projects; Haptics; Tears Roses; Sanctuary; Ascent; DescentGrief; Review; Web Presence; VRML.VISUAL http://www.geocities.com/researchtriangle/lab/8693/ | |
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30. Dissertation: "A Virtual World For An Autonomous Underwater Vehicle" Chapter 5. ThreeDimensional real-time computer graphics. Chapter Chapter5. Three-Dimensional real-time computer graphics. Chapter http://www.stl.nps.navy.mil/~brutzman/dissertation/ | |
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31. Projects / Games - Jason Doucette's Resume - Real Time Computer Graphics, Physic Download Algebra computer Program v2.1 (90KB for the bad (lack of) user interfaceand graphics. as an example that I can program a realtime physics simulation http://www.jasondoucette.com/games.html | |
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32. Real-Time Computer Graphics - Jason Doucette's Resume - Physics Simulations, Dem Jason Doucette's Resume Homepage, realtime Software Rendered ComputerGraphics and Demo Effects. Screen Shots, Free Samples and Downloads. http://www.jasondoucette.com/graphics.html | |
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33. Integration Of Multidimensional Interaction Devices In Real-Time Computer Graphi 2000). Distributed graphics Integration of Multidimensional InteractionDevices in realtime computer graphics Applications. Authors http://www.eg.org/EG/CGF/volume19/issue3/cgf423.html | |
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34. CS497: Real Time Computer Graphics CS497 real time computer graphics. Fall 2001 200315 Tue/Thu in106B3 Engineering Hall Many of the most common computer graphics http://graphics.cs.uiuc.edu/~garland/class/realtime/ | |
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35. CS497: Real Time Computer Graphics CS497 real time computer graphics. Fall 2001 200315 Tue/Thu in106B3 Engineering Hall Prof. Michael Garland (Instructor) garland http://graphics.cs.uiuc.edu/~garland/class/realtime/syllabus.html | |
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36. Graphics & Image Analysis Research (UNC-CH Computer Science) is the use of computer vision and computer graphics systems in a unified fashionto achieve highresolution imagery throughout the office and real-time 3D tele http://www.cs.unc.edu/Research/ProjectIndex/GraphicsImage.html | |
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37. Research Project Summaries (UNC-CH Computer Science) IDRIVE Inserting Dynamic real Objects into Immersive Virtual Environments;real-time Global Illumination Tracking for Interactive computer graphics http://www.cs.unc.edu/Research/ProjectSummaries/ | |
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38. Generating Ray-Traced Imagery In Real-Time (MIT Computer Graphics Group) realtime ray-casting and ray-tracing Check out our several recent papers on this,posted here (search for Alex or Bala). Back to Seth Teller's homepage. http://graphics.lcs.mit.edu/~seth/raytracedimagery.html | |
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39. Frédo Durand range of pictorial styles in computer graphics, and to characterize, classify, andcapture this elusive notion of style. I also work on realtime rendering and http://graphics.lcs.mit.edu/~fredo/ | |
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40. VIS-SIM.ORG - [ Technical Info : Real-Time Graphics : Publications ] that bring to life computer graphics echnology, making it easy for anyone to understand.This is a great place to start for understanding realtime rending (on http://www.vis-sim.org/db.asp?cat_ref=151 |
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